Tag: Computer Science

‘Cool Doggo Surftown,’ one of five video games developed by UW-Green Bay students at Global Game Jam 2017

Global Game Jam

About 20 UW-Green Bay students, with a little oversight from faculty and professionals in the gaming industry, created five new video games at the University’s first-ever local Global Game Jam (January 20-22, 2017). Global Game Jam is a worldwide event in which groups of computer science students, computer programmers and others have 48 hours to form teams and […]

Sit back and enjoy Episode 2 of ‘Game and Learn’ now on YouTube

Log editors are providing this post, right from the inbox… “The temperature is dropping and we are all winding down for the semester, so what better way to kick back than with the long-awaited second episode of Game and Learn? This unique production of Information Science’s Game Studies emphasis has Prof. Bryan Carr sitting down […]

Mark your calendars for this year’s Jingle Brawl

The second annual Jingle Brawl —a video game tournament organized by the UW-Green Bay Game Studies Program — begins at noon, Dec. 3 in the Phoenix Club (downstairs in the University Union). Jingle Brawl is a fundraising event aimed at helping local kids in need. This year’s chosen charity is St. Vincent Children’s Hospital. The […]

Students board the Train Jam express for real-life gaming experience

train_jam_observation_car.0

They were sore-eyed, fatigued and disheveled, but a 52-hour train ride from Chicago to the Game Developer Conference in San Francisco this spring was still the ride of a lifetime for UW-Green Bay students Tom Rismeyer and Jacob Labeots. They were accompanied by UWGB lecturer Ben Geisler (Computer Science) as well as 200 game designers, […]

Bukralia to speak about data science to NEW startup group

Rajeev Bukralia will present a talk on data science and data strategy at the upcoming meeting of Digital Fertilizer — a community of high-tech startups and entrepreneurs in Northeast Wisconsin — at 6 p.m. next Monday (Sept. 14) at the Green Room Lounge in De Pere. The talk, “Data, Data, Everywhere: Harnessing Data for Competitive […]

UWGB students take to the tracks for real-life gaming experience

University of Wisconsin-Green Bay students Alexander Jacob and Dave Sonnier embarked on a ride of a lifetime when they took part in Train Jam, a 52-hour train ride from Chicago to the Game Developer Conference (GDC) in San Francisco this spring. They were accompanied by lecturer Ben Geisler of UWGB’s Computer Science academic unit. The […]

Bukralia is co-author of ‘Academic Analytics’ chapter, quoted in CIO

Rajeev Bukralia, director of data science outreach and a lecturer in computer science for UW-Green Bay, is co-author of a chapter in the book Reshaping Society Through Analytics, Collaboration, and Decision Support, which is volume 18 in the Annals of Information Systems series published by Springer. The title of the chapter is “Using Academic Analytics […]

UW-Green Bay to reprise Open Online Course, on app and game development

The University of Wisconsin-Green Bay will again offer a Local Open Online Course (LOOC), titled “Beginning App & 2D Game Development.” The course begins Wednesday, March 18, but participants are welcome to join as late as the second week of instruction. Units will be addressed each Wednesday in the 12-week course. Offered as an offshoot […]